virtual design expo

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About the ID-Studiolab

Credits

level designers

The virtual ide building is modelled for the course introduction into research by Joost Eggermont, Richard Boeser and Rogier Kuiper. The key idea of their research was to figure out how much detail is needed in a virtual model is needed.

interaction design

The virtual was then modified by Peter Deurloo during his internship at the ID-Studiolab. He programmed and designed the interaction for this exposition.

avatar and arcade artist

Boris Tellinger is the artist who designed five classic arcade machines and a game. His work has been shown on various expositions around the world. Visit his site at deltainc.nl.

virtual curator

Daniel Saakes is teacher of the course computer visualisation

students work displayes

Students work in the expo : J.J. de Nooijer, G. de Bruyne, I.W. van Mil, D. de Jel, W. van den Esker, A. de Lange, M.A. Zomer, T. de Vries, S. van Heumen, J. Wiersma, B. van Hooren, C.S. De Jong, J.J. Vester, S. Galjaard, O.E.Visser, K.Lambers, B.G. van Meurs, A. Peeters, J. Groeneboom, J. Niellisen, J. Kruger

and...

Aadjan van der Helm programming coach and internship coordinator.
Pieter Jan Stappers and all the members of the studiolab who volunteered for the endless usability studies.

programs used

Maya from alias for modelling the products and most of the architecture
Unreal Tournament 2003 from Epic games



Last update: Tuesday, December 13, 2011 at 10:15:21 PM.

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