research projects
Exploring tangible interaction:
comparing the direct approach and the semantic approach

Poco-demo.mov (10.1 MB)
Moto-demo.mov (16.8 MB)Experiments where conducted with this installation. The full research report will be published here shortly.
You can also download this short presentation (powerpoint): CE presentation This project was supervised by Caroline Hummels and Kees Overbeeke
For more information, you can e-mail me.
Graduation project: Making Atmospheres Tangible
In 2003 I did my graduation project at the Studiolab. The goal was to design an expressive, tangible product for a living room environment, that enabled users to control lights, audio and video art projected in a living room. The detailed graduation project assignment can be found here: graduation project description.
A working prototype, called "the Carrousel", was built that allowed people to express a desired mood. Furthermore, a functional "Atmosphere Projection System" was built in a living room lab to be able to create a broad range of atmospheres. Experimental testing showed that expressive behaviour on the Carrousel could actually be interpreted by the Carrousel software and consequently translated into the intended atmosphere. You can contact me for more information about the Carrousel and the results of the experimental testing at p.r.ross@tue.nl.

The Carrousel: a tangible expressive atmosphere controller.
