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The Design Techniques group contributes to all four education programmes in the Faculty of Industrial Design Engineering: the Bachelor Industrial Design Engineering, and the master programmes Design for Interaction, Integrated Product Design, and Strategic Product Design. Apart from individual activities (e.g., student research projects, graduation projects), the most prominent courses in which we are involved are listed below.

Bachelor Industrial Design Engineering

Information & Interaction

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This course is an introduction to Interaction Design, involving designing and building interactive prototypes using Macromedia Director. For more information see the accompanying website.

Involved DT members: Gert Pasman, Corrie van Der Lelie, Pieter Jan Stappers

Rituals

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Going to bed or getting up, shaving, brushing your teeth, taking the dog for a walk: all these daily routine activities might be perceived as 'rituals': interactions that have a meaning and experience attached to them which give them a value which surpasses their primary, technical purpose. In this project students first explore a given context for such everyday rituals and then design product concepts to enrich them.

Involved DT members: Pieter Jan Stappers, Gert Pasman, Corrie van Der Lelie, Daniel Saakes, Remko van der Lugt, Onno van Nierop


Master Design for Interaction & Master Strategic Product Design

Context & Conceptualization

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Focus of this course is on tools and techniques to help designers and design teams in studying contexts of current product use, conceptualize contexts of future product use, and develop these context visions to interaction visions and product visions. The course contains a mix of theory and practicals, and has three main ingredients: contextmapping (including generative techniques and visual design communication), scenario thinking, and the ViP method

Master Design for Interaction

Usability Testing & Redesign

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The emphasis in this research-oriented project is on practising methods, techniques and tools for prototyping as well as evaluating user-product interaction by redesigning an existing product. The redesign involves the optimization of the product based on an integrated ergonomic and aesthetic perspective. The project objective is to learn how to analyse and improve the quality of usage of a specific product, covering aspects of effectiveness efficiency, comfort, safety and user's experience.

Involved DT members: Gert Pasman, Aadjan van der Helm


Exploring Interactions

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Tutor in the 4th year Master's course Exploring Interactions.
The emphasis in this project is on analysing current interactions, generating starting points for innovative design, and developing new design concepts for interactions. In four iterative cycles knowledge about current and envisioned interactions is gathered and applied in an increasingly refined design concept. Throughout the project, students explore a broad range of techniques and are guided and supervised by a multidisciplinary team of tutors and specialists. For more information see the accompanying website.

Involved DT members: Gert Pasman, Onno van Nierop

Interactive Technology Design

In the mid 1980s we saw the emergence of the field of human computer interaction, including workstations with graphical user interfaces and color reprographic systems. By the 1990s the integration of modalities of interaction such as touch, graphics, auditory feedback, speech synthesis, and speech recognition, became technically feasible. The development of new design methods, input devices, rapid prototyping tools, and multimodal interaction styles opened up a new world of interaction design possibilities. More recently we have begun to see the migration of human-computer interaction technology towards physical products and in ambient environments. New wireless technologies and high-band width communication networks have created possibilities for context aware and personal mobile and in-home products. Developments in local storage devices , materials, sensors and actuators, and dialogue management technologies supported by user modeling, have further opened up new doors in designing for interaction.

The course, aims to equip graduate students with design theory while gaining practical experience in the development of products which utilize potentials of embedded technology in products in terms of enriching the user experience. For more information see the accompanying website.

Involved DT members: Aadjan van der Helm

Master Integrated Product Design

Design Manifestation

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Design Manifestation addresses theoretical aspects of a product's manifestation resulting from a product form creation process (formgiving theory). The content of the course is covered in lectures and individual practical exercises. Its structure comprises lectures through which theoretical knowledge is imparted with reference to social-cultural history, semiotics, cognitive semantics and methodology of product form creation. This phase of knowledge transfer is followed by an assignment involving an exercise that confronts the student with the theories in an experiential situation. Reflection on insights gained, on the one hand, and evaluation of the theoretical aspects on the other, lead to a written report in which the subject matter has to be justified

Involved DT members: Willem Muller, Gert Pasman

Last update: Saturday, December 10, 2011 at 11:20:17 PM